119 lines
3.2 KiB
Go
119 lines
3.2 KiB
Go
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package gago
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import (
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"errors"
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"fmt"
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"math/rand"
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"sort"
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)
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// Selector chooses a subset of size n from a group of individuals. The group of
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// individuals a Selector is applied to is expected to be sorted.
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type Selector interface {
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Apply(n int, indis Individuals, rng *rand.Rand) (selected Individuals, indexes []int, err error)
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Validate() error
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}
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// SelElitism selection returns the n best individuals of a group.
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type SelElitism struct{}
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// Apply SelElitism.
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func (sel SelElitism) Apply(n int, indis Individuals, rng *rand.Rand) (Individuals, []int, error) {
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indis.SortByFitness()
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return indis[:n].Clone(rng), newInts(n), nil
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}
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// Validate SelElitism fields.
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func (sel SelElitism) Validate() error {
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return nil
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}
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// SelTournament samples individuals through tournament selection. The
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// tournament is composed of randomly chosen individuals. The winner of the
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// tournament is the chosen individual with the lowest fitness. The obtained
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// individuals are all distinct.
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type SelTournament struct {
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NContestants int
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}
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// Apply SelTournament.
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func (sel SelTournament) Apply(n int, indis Individuals, rng *rand.Rand) (Individuals, []int, error) {
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// Check that the number of individuals is large enough
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if len(indis)-n < sel.NContestants-1 {
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return nil, nil, fmt.Errorf("Not enough individuals to select %d "+
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"with NContestants = %d, have %d individuals and need at least %d",
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n, sel.NContestants, len(indis), sel.NContestants+n-1)
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}
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var (
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winners = make(Individuals, n)
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indexes = make([]int, n)
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notSelectedIdxs = newInts(len(indis))
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)
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for i := range winners {
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// Sample contestants
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var (
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contestants, idxs, _ = sampleInts(notSelectedIdxs, sel.NContestants, rng)
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winnerIdx int
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)
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// Find the best contestant
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winners[i] = indis[contestants[0]]
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winners[i].Evaluate()
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for j, idx := range contestants[1:] {
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if indis[idx].GetFitness() < winners[i].Fitness {
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winners[i] = indis[idx]
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indexes[i] = idx
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winnerIdx = idxs[j]
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}
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}
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// Ban the winner from re-participating
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notSelectedIdxs = append(notSelectedIdxs[:winnerIdx], notSelectedIdxs[winnerIdx+1:]...)
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}
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return winners.Clone(rng), indexes, nil
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}
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// Validate SelTournament fields.
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func (sel SelTournament) Validate() error {
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if sel.NContestants < 1 {
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return errors.New("NContestants should be higher than 0")
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}
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return nil
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}
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// SelRoulette samples individuals through roulette wheel selection (also known
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// as fitness proportionate selection).
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type SelRoulette struct{}
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func buildWheel(fitnesses []float64) []float64 {
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var (
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n = len(fitnesses)
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wheel = make([]float64, n)
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)
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for i, v := range fitnesses {
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wheel[i] = fitnesses[n-1] - v + 1
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}
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return cumsum(divide(wheel, sumFloat64s(wheel)))
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}
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// Apply SelRoulette.
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func (sel SelRoulette) Apply(n int, indis Individuals, rng *rand.Rand) (Individuals, []int, error) {
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var (
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selected = make(Individuals, n)
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indexes = make([]int, n)
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wheel = buildWheel(indis.getFitnesses())
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)
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for i := range selected {
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var (
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index = sort.SearchFloat64s(wheel, rand.Float64())
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winner = indis[index]
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)
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indexes[i] = index
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selected[i] = winner
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}
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return selected.Clone(rng), indexes, nil
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}
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// Validate SelRoulette fields.
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func (sel SelRoulette) Validate() error {
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return nil
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}
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